Developer Slightly Mad Studios and publisher Bandai Namco has announced another delay for Project CARS.
The simulation racer will now launch in mid-may on PlayStation 4, Xbox One and PC. It had been due to release on April 2nd.
“Despite our long heritage and pedigree in making critically-acclaimed racing games, Project CARS is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9% complete, the remaining 0.1% attending to small issues and bugs has been tricky to anticipate. We’re absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that’s what they’ll receive,” said studio head Ian Bell in a statement just released. “Again, we want to thank our fans for their support and patience on this matter. There’s a high expectancy from racing fans around the world that Project CARS is going to be an exciting new contender in the simulation racing space and we firmly believe gamers deserve it to be in its most complete and polished state when they come to play it on day one.”
This is the third delay for Project CARS, which is being created via an innovative scheme which lets funders directly contribute towards the development of the game. Project CARS was originally meant to be released in November last year, only to find itself delayed to March, then again to April.
Slightly Mad Studios has acknowledged the disappointment from fans over the repeated delays – Ian Bell announced that free content will be offered to players on day one as a means of compensation: “Since the gaming community is our primary focus and has always been at the heart of the project during development, we would like to offer some free content to all players as compensation for this short delay and as acknowledgement of how grateful we are. This gift, that we’re sure is going to excite fans, will be available from day one and revealed shortly.”
Project CARS is certainly an ambitious game – its stated aim is to be the most technically advanced racing game on the market, with the largest ever selection of tracks, dynamic weather, a huge amount of licesnsed vehicles and different types of vehicles (including Karts), an extensive career mode, and in-depth community features. It was successfully crowdfunded back in 2011, so it’s been a long time coming. Planned PlayStation 3 and Xbox 360 versions have since been cancelled, and while it isn’t mentioned in the statement today, a Wii U version of the game is planned for sometime later this year. After initially being planned as an independent release, the developers signed a publishing agreement with Bandai Namco in July of last year.
Take a look at a selection of screenshots and a trailer below. Does it rev your engine?