So, you may have been aware that for a while now, we’ve been working on a rather extensive redesign of the site and your browsing experience.
Well, as you can see, we’ve now relaunched the site. We hope you’ll agree that our new look is a drastic improvement.
So, what’s changed?
Well, for starters, it would be easier to list what hasn’t changed – but I’ll do my best to walk you through things.
Firstly, you can see that we are now using a new format for our review scores. We’re still scoring out of 10, but we’re now using a traffic-light system that color-codes our scores depending on where they are in the range. This hopefully makes it easier to see, at a glance, what we think of titles.
In news articles, when we post a trailer you’ll now be able to see the video at the top of the page – no more wading through text to get to what you want to view; you can now see it right at the top of the page, where the featured image would normally reside. Hopefully, you’ll agree that this is a better format that allows you to get the content you want, faster.
Inside articles, aside from the publication date, author and category, you can now also see other information about a game – who developed it, who published it, what platforms it’s released on and even the genre of the game. Click on any of these categories, and you’ll be able to see anything else we’ve published which belongs to the same criteria.
On the homepage, we have to admit – we’ve been having a little fun. We’ve now got a little quote box, delivering a snippet of gaming wisdom straight from history to your eyeballs, every time you visit the homepage. We’ve got a nifty little image block which shifts perspective as you scroll up and down; and now, finally, we’re able to add small summary snippets after the title of an article – enabling us to use the lowest form of humor, sarcasm, on a more consistent basis. And who doesn’t love a bit of sarcasm?
There’s a huge amount more; all told, we’ve made over 500 little nips, tucks, and changes to the old design. We’ve looked at every single aspect and examined what worked, what didn’t work, and asked ourselves – “how can we do this better?”. We sincerely hope you’ll agree that our new look is a vast improvement, and that you’ll stick around and keep coming back for more as we move forwards.
Continue Play was started by myself back in September last year, initially as little more than a personal portfolio site where I would collate my writing for other places. Over time, I would write articles that I couldn’t find a home for, and so it became a way to house more and more original work. Again, over time, others started asking to write for us and so we began to build up a strong team of talented individuals.
At this point, it would be remiss for me not to mention one of our editors, Wesley Copeland, and the fantastic donation and contribution he has made to us. Wesley used to run his own site, called Videogames Interactive, from 2011-2014. Sadly, his site is now defunct; but he has been kind enough to donate much of his pre-existing content to our cause. Wesley is both a personal friend and a highly experienced journalist who has worked everywhere from NowGamer to Edge magazine; having him on board our team is both a blessing and a privilege.
Today, Continue Play harbors 21 people including myself – writers, editors, developers and technical specialists. Together, we’re all dedicated to discussing the latest gaming news, reviews, opinions and everything else. It’s our mission to ensure that when you come to our site to read something, you not only leave a little bit more informed – you leave a little bit more entertained, too. We sincerely hope that we are able to succeed in that goal. If we’re not, then please feel free to provide us with feedback about what you think we’re doing wrong, either through the comments or by contacting us directly. We exist to serve you, the reader – not ourselves nor the industry. If we can’t satisfy our readers, then there is simply no reason for us to exist; it’s as simple as that.
Anyway – have a poke around, explore things, read things, and most of all: have fun. Despite the amount of work that has gone into this redesign – and we’ve worked a lot, I can assure you! – we’re still not done. Over the next few weeks and months we will continue tweaking things until we’re satisfied that Continue Play delivers everything that we would like to see from a modern gaming website. I can’t reveal exactly what some of those things are just yet, but we have a lot in the planning stages.
So welcome, one and all, to Continue Play 1.0. We hope you enjoy your stay and that you’ll keep coming back for more.
Past, present and future – the game is never over.