Final Fantasy XV’s director, Hajime Tabata, has said that the upcoming remake of Final Fantasy VII won’t be developed using Square Enix’s in-house Luminous Engine.
The comments came during Gamescom 2015 last week, after Final Fantasy fan site Nova Crystallis asked the director for information regarding the long-awaited remake, which was finally confirmed during Sony’s media briefing at this year’s E3 in June.
Luminous is Square’s brand new graphics engine, currently being used in development of Final Fantasy XV. Luminous was originally shown off back in 2011, where it was used to power the Agni’s Philosophy – Final Fantasy tech demo, drawing widespread praise from onlookers.
The last mainline Final Fantasy game was Final Fantasy XIII, released in 2009. That game used Square Enix’s Crystal Tools engine. Crystal Tools was also used for the game’s sequels, XIII-2 and Lightning Returns, as well as Dragon Quest X and the original iteration of Final Fantasy XIV.
Since then, Kingdom Hearts III was originally announced to be using the engine, but development has since switched to Unreal Engine 4. Earlier this year Square Enix showed off a version of its Agni’s Philosophy demo utilizing Microsoft’s Direct X 12 at the Redmond giant’s annual Build conference.
Just why the Final Fantasy VII remake isn’t being developed on Luminous, and what engine it will be built on instead – UE4 seems a strong possibility – are things that Tabata didn’t elaborate on.
The Final Fantasy VII remake (working title) is a PS4 exclusive. No release date has been announced.