Just because a game is old, doesn’t mean it isn’t worth playing.
Hauntingly alluring, deep, meaningful, and tragically flawed. Still, an experience one shouldn’t miss.
What is it like running a game development studio on Curaçao, a small island in the Southern Caribbean with a total population of 150,000 people? When you think of game developers or software houses, your mind immediately leaps to a dark office in North America or some grey urban area of the UK. It’s hard…
There is splendor in vast worlds of content in games, but its often too easy to get lost.
They say no idea is original anymore, but similar as they may be, these two IPs are fantastic in their own rights
Combined totals of Sega’s latest outing on Wii U and 3DS total less than half a million, and that’s not even sell-through to customers. Is it time to put the blue rodent out to pasture?
Monster Hunter 4 3DS finally gets its Western release this week. Ever wanted to hunt a dragon with your pet cat? Well what are you waiting for?
Here’s some of our favorite Monsters from the legendary series.
Why abnormality should sometimes be the norm.
From Crash Bandicoot to The Last of Us, Naughty Dog has spent the last 20 years delivering joy to gamers of all ages. Jay Adam’s explains just what it is about the developer that makes them one of the respected studios in the medium as he charts their entire history from the 80s to the present day.
Sometimes there’s more said by saying nothing than all the words in the world.