“Sixty frames per second” has become something akin to a buzzword coming into this console generation. An industry scrambling to replicate the success of Call of Duty’s silky smooth 60FPS gameplay seems to be intent on letting everyone know the framerate of their games. And yet many people, using Youtube videos as a point of reference, claim they can’t tell the difference between a game running at 30FPS and one running at 60FPS. And for good reason: until now Youtube had capped the framerates of videos at 30FPS, making it impossible to appreciate the benefits of higher framerates short of seeing a game running live.
Well, that’s about to change as Google’s video service Youtube rolls out 60FPS-enabled videos as part of a set of new features that include crowd-funding support, submissions for fan-written subtitle translations and more advanced playlist tools. You can see the full gamut of features on the official Youtube blog.
These features will roll out over the coming months, but the support for 60FPS video is the most relevant to videogames. With so many games aiming for 60FPS, including Halo: The Master Chief Collection, The Last of Us: Remastered, Battlefield: Hardline and many more, some might argue that 60FPS support is long overdue.
Let’s Plays and other videogame related videogame content on Youtube is a massive business, responsible for pulling in nearly 3.5bn video views a month across the top 100 videogames related channels alone.
Google’s announcement of the new Youtube features comes just days after revealing the advanced PC-like graphics customization options that will be part of its upcoming Android L OS, as well as the introduction of a gamer profile-like achievement tracking system.
The 60FPS video feature has yet to be made universally available to content creators, but Youtube has partnered with the likes of EA and Microsoft to bring us some 60FPS enabled footage of the well-received Titanfall and the as-yet unreleased Battlefield: Hardline. Check out the videos below, and see if you can appreciate the difference in framerate for yourself.