Opinion articles

Making games on a Caribbean Island: sun, sea and cyborgs

What is it like running a game development studio on Curaçao, a small island in the Southern Caribbean with a total population of 150,000 people? When you think of game developers or software houses, your mind immediately leaps to a dark office in North America or some grey urban area of the UK. It’s hard

Naughty Dog, Oh How I Love You

From Crash Bandicoot to The Last of Us, Naughty Dog has spent the last 20 years delivering joy to gamers of all ages. Jay Adam’s explains just what it is about the developer that makes them one of the respected studios in the medium as he charts their entire history from the 80s to the present day.

Page 2 of 13
1 2 3 4 13
Top