Last month’s excellent city-building game Cities: Skylines has sold over a million copies since its release on PC last month, Paradox Interactive has announced.
In the same press release, the publisher notes that over 33,000 mods have been created for the game so far by players, and an average of 21,000 concurrent gamers have been playing the game on line since launch.
One of the modders beavering away on generating new content is former Maxis employee Bryan Shannon, who previously worked on SimCity before publisher EA closed the studio down. After losing his Job, Bryan took to Patreon in a bid to raise enough funds to allow him to make Cities mods full-time.
“We continue to be amazed at just how players have embraced Cities: Skylines,” Paradox CEO Fredrik Wester said in a statement. “The game is still selling at a steady pace, which is remarkable for a game that has been on sale for well over a month. Once again, we want to thank everyone that has supported and continues to support this game.”
Cities Skylines was developed by Colossal Order, who managed to revitalize the city-building genre by offering a level of scope, detail and polish not seen in the genre since the glory days of Sim City 4.
Jay Adams reviewed Cities: Skylines for Continue Play, and awarded the game a stellar 9/10 rating.
“Colossal Order took a gamble, and it’s one that paid off,” Jay wrote in his Cities: Skylines review. “If you’re looking for something to buy on Steam that evokes warm fuzzy feelings not felt since the halcyon days of Sim City 4, make sure that Cities: Skylines is your first port of call.”
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