Ubisoft details Assassin’s Creed Unity glitches and their workarounds.

Assassin's Creed Unity promo art.

It seems that Ubisoft has heard the cries from players in regards to Assassin’s Creed Unity’s level of bugginess and decided to do something about it. The publisher has created a live blog that keeps players informed on upcoming patches and bug fixes - they’ve even gone a step further and opened up a forum where they continually post known glitches, and various known workarounds for them.

The forum lists every known bug by console (including PC) and then makes use of a color-coding system that labels every bug as either “Fixed”, “Working on it” or “Workaround below”. Taking a look through the forum gives you an idea of just how many glitches there actually are (though of course, at this point it’s worth keeping in mind that not every player will experience them) and at this stage there is a lot more red “Working on it” than there is green “Fixed” - hopefully this will change in the near future.

Frame rate issues (the big buzz word in the video game world at the moment) are labeled “working on it” at the moment, however there is a potential workaround listed by the players: “If playing single player, we suggest that you disconnect from your internet connection (wi-fi or network cable). It could potentially improve frame rate.”

So far, the few listed bugs with the more pleasant green “Fixed” label next to it include: ” game crash when joining the co-op session of another player who has a specific single player and side missions progression”, “Arno can fall through the ground” and “Arno can get stuck in a hay cart”. These are the only glitches that have been fixed on all 3 platforms - some platforms have other glitches fixed as well.

While it’s clear that Unity has had a pretty rough start, you’ll have to wait and see how the game turns out overall when our review comes in later this week from Dale - perhaps the glitches aren’t actually the worst of Unity’s problems.

Oliver Zimmerman

Writer
South-African raised, Dublin-resident. Oli loves games in all their shapes and forms. He particularly loves RPGs. He's also a keen wordsmith, and can often be found not just playing games, but also discussing their rights and wrongs.
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