Yesterday we reported that Ubisoft was forced to announce Assasin’s Creed Rogue after a trailer was leaked online, but there were little details proved about the final chapter in the “American” trilogy.
However, it would seem that the “darkest chapter in the franchise” is apparently a solo experience.
New rumors suggest that Rogue will be the first Assassin’s Creed game not to feature multiplayer since AC2 way back when in 2009. In contrast, this year’s other new game Unity does include online play, however it will be co-op rather than competitive.
In another interesting twist, we had previously mentioned that there didn’t seem to be any connection between Unity and Rogue, but new rumors suggest that a link between the two exists. However, we’ll have to wait until the very end of Rogue to find out what that connection is.
Alternatively, brand content manager Jean Guesdon mentioned that, “With Rogue, you’ll have something that will tie perfectly to AC4 - so in a chronological order you’ll have a link between AC4, AC3, and AC Unity.”
We’ve already seen the trailer and the screens, but new information reveals more of Rogue‘s new features and details on our protagonist, Shay Cormac, and his progression from Assassin to Templar.
Most of Rogue takes place during the years spanning the Seven Years’ War, beginning two years earlier in 1752 and ending in 1761, two years before the War’s end. That’s a lot of history to cover and we’re interested to see just how much of it we’ll get to experience. It is always fun to see how much of the story sticks close to actual historical events. The Seven Years’ War involved most of the great powers of the world at that time, affecting Europe, North America, Central America, the West African Coast, India, and the Philippines — so there is a potential to see a lot of important historic events.
There will be the return of some familiar faces, with the return of Haytham Kenway (AC3), Achillies (AC3), and Adewale (AC4) have all been mentioned, and fingers crossed that more will make an appearance.
In a nice reverse of AC3‘s boarding system, we’ll get to experience the other side as Cormac must defend his ship — the Morrigan — against invaders before too many of your own crew are destroyed. Your ship can also be equipped with a machine gun-like Puckle gun and burning oil. Who doesn’t like throwing burning oil on people?
You’ll also have to content with icebergs in the frozen waters, avoiding them, destroying them, or using them as tactical cover in firefights. Ship upgrades later in the game will allow you to ram your way through ice-blocked waters, revealing new portions of the naval map. The frigid waters mean that there will be no diving missions, as Cormac will lose health if he stays in the sea for too long.
Lastly, similarly to AC: Freedom’s Cry firecrackers, you may now distract guards with a firecracker gun, and you’ll also have the ability to cover Cormac’s face with a bandanna to protect himself from breathing poisonous gas.
We’re excited to finally gets into the meat and potatoes of what to expect, though the anticipation of these mysterious between-game connections are killer. We’ll update as new information surfaces.