Kickstarter Campaign For RPG Shiness Rolls Out

Shiness_Feature

Take the whimsy of Ni no Kuni, combine it with cel-shaded exploration of Dark Cloud and throw in the kung-fu mysticism of Avatar: The Last Airbender and you have something that resembles Shiness. Or at least what French developer Ynnis Interactive hopes the Shiness will be if they meet their $100,000 Kickstarter goal.

Pronounced “Shyness” the game follows the story of a group of 5 adventurers in the world of Mahera. Mahera’s world is made-up of disparate floating islands called Meteora; a situation that came about after the planet’s spiritual energy “Shi” was depleted, splitting the planet apart. The three races of the world, Humans, the bear-like Shiek and the fox-like Waki, now live separately.

The game looks to be a 20 hour long RPG with integrated combat and field exploration. How does that work? Well, combat in the game takes place in real-time on the field-exploration map but in a twist battles play out like a 1v1 fighting game with support characters casting spells from the sidelines. Which skills they cast is dependent on how you set-up their AI.

Shiness is currently under development on Unreal Engine 3 for Windows PC and Mac (OS X) and a manga companion is also being penned. It appears to be quite deep into development, with the developer estimating that they only need 6 months of full-time work to finish it. If it sounds like something you’ be interested in backing head on over the the Kickstarter page for more details. In the meantime here’s a trailer.

Shehzaan Abdulla

Shehzaan Abdulla

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Shehzaan grew up playing SEGA consoles and has a soft spot for retro games seeing as he was playing the Master System his parents bought him when all his friends had Playstations (this was also around the same time he realized he was probably adopted).
Shehzaan Abdulla

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