Bioware has announced that Dragon Age: Inquisition, the fantastic third entry into the legendary RPG game series, is getting its third patch soon: first on PC, and then later on consoles.
Based on player feedback, the folks at Bioware have fixed a number of issues, ranging from various personal quest bugs to multiplayer balance. They’ve even added a few requested features, including a keybinding for walking on PC and the ability to voice chat at the end of a multiplayer session while at the summary screen.
There’s still no firm release date for the update, but we expect it to arrive within the next few weeks. Take a gander below for the full (and rather long) detailed list of what this patch will bring.
General:
- Added key binding that allows players to walk.
- Added mouse cursor scaling.
- Fixed issue that could result in the mouse getting stuck in mouse-look mode when players alt-tabbed out of the game in full-screen mode.
- Fixed display bars to correctly reflect items that alter maximum health.
Single-Player:
- Changed party banter system to be less random to prevent extra-long periods where no conversations would occur.
- Fixed issue that could result in one of Dorian’s conversations not being available for some players.
- Fixed issue that could result in a cutscene not firing for Dorian’s plot when players enter the Gull and Lantern.
- Fixed issue that could result in Sera’s Verchiel plot being broken.
- Fixed issue with the demon that could spawn during Solas’s personal quest.
- Changed Tactical Camera so that it no longer re-centers when the player changes party members.
- Fixed exploit that allowed for infinite influence.
- Fixed issue that allowed players to exploit their gold value in single-player mode.
- Fixed allied mage AI so they did not dispel targets that the player had frozen.
- Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear.
- Fixed issue that caused extra potions granted by items to be lost when players return to Skyhold.
- Fixed issue that caused Mind Blast’s upgrade, Fortifying Blast, to not provide an additional barrier.
- Fixed issue that could result in the opt-in conversation UI continuing to be displayed if players opted out very quickly as the UI was starting to be displayed.
- Fixed issue that could result in the world map being permanently displayed in the Storm Coast.
- Fixed issue that could result in being unable to switch party members after looting.
- Fixed issue that could result in party members not following orders to revive a party member in Tactical Camera mode.
- Fixed issue that could result in people being unable to discover all the regions in the Exalted Plains.
- Fixed issue that could cause dragons to become unresponsive.
- Fixed issue that would cause dragons to freeze during their roar.
- Fixed issue that could cause some conversations to be “hitchy.”
- Fixed issue that could cause Varric’s legs to do odd things in some opt-in conversations.
- Fixed Masterwork Prowler Armor so it no longer distorts on certain characters.
- Fixed issue that could cause Harmon to disappear in certain circumstances.
- Fixed a few non-herb crafting materials that were showing up in the Herbs section of the inventory. They are now correctly in the Other section.
Multiplayer:
- Enabled push-to-talk functionality in the multiplayer end of match screen.
- Enabled push-to-talk in the multiplayer armor upgrade menu.
- Fixed issue where changing multiplayer match settings would take effect without confirming changes.
- Fixed issue that could result in players entering multiplayer matches without any mapped abilities in certain circumstances.
- Fixed case that could cause keys to not drop in multiplayer mode.
- Fixed issue that would cause the potion mapped to the first slot to also be used when pushing the 9 key in multiplayer mode.
- Fixed issue that would cause the camera to spin at the end of a multiplayer match and not display the end of match screen.
- Fixed issue in multiplayer mode that would result in the healing portion of Rampage to stop working in certain circumstances.
- Tuned Strength of Spirits to be more useful in multiplayer mode.
- Tweaked the balance of the Demon Commander in multiplayer mode.
- Fixed issue that could result in items not displaying their cards when chests are opened in multiplayer mode.
- Fixed issue that could cause pots to respawn in certain circumstances in multiplayer mode.
Have you played Bioware’s masterpiece yet? Jodie Rodgers reviewed Dragon Age: Inquisition for Continue Play, awarding it 9/10. “Dragon Age: Inquisition is a masterful representation of its genre and sets a new standard for RPGs to live up to,” she said in her Dragon Age: Inquisition Review.