SNOW - M3 Update Changes

SNOW_Feature

Have you heard of SNOW? No, not the white powdery stuff (by which we mean snow, not the other white stuff) - though Sweedish 3-man developer Poppermost Productions’ upcoming winter sports-sim SNOW certainly features a lot of it.

No, SNOW is a free-skiing simulator being built on CryEngine 3.6, it promises players an openworld skiing experience on the 8km2 mountainsides of Sialia. The fictional ski paradise provides players with a snowbox which they can “explore and compete in thanks to its epic lines, massive cliffs and carefully designed terrain parks”.

The game has been available on Steam Early Access since November of last year, but today the developer detailed an avalanche of changes that would be part of the M3 update. Changes include:

  • Upgraded to CRYENGINE 3.6 including a move to physically based rendering - This required a full retouch of our game assets
  • New animation pass
  • 64-bit build - Will automatically download and boot for Windows users on x64 systems
  • Reworked stopping functionality
  • Store is now fully functional in-game
  • Introduced animation rarity as a way to add variety to gameplay
  • Reworked pushing functionality, it is now possible to keep pushing by holding in W. However one can still manually press W to push, allowing a bit of spam to get higher speeds than would be possible if only holding down
  • Support for orbiting attachments in the store
  • Full rework of the Low Spec configuration - Including optimizations and tweaks to visual settings
  • Motion blur is now enabled for high and very high specs
  • Improved build step - Cached shaders and precompiled textures for a smoother user experience
  • Added option for fullscreen window / no border
  • Improved controller support

There’s also a slew of other minor changes which you can see in the patch notes. It looks like SNOW is improving with each iteration. But don’t take our word for it, check out this video showing off the game’s lighting and animation systems in action.

Shehzaan Abdulla

Shehzaan Abdulla

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Shehzaan grew up playing SEGA consoles and has a soft spot for retro games seeing as he was playing the Master System his parents bought him when all his friends had Playstations (this was also around the same time he realized he was probably adopted).
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