Dying Light Ships Over 5 Million Copies, Sequel Mooted

Zombies in Dying Light

Techland’s zombie-massacring Dying Light has sold over 5 million copies, but its sequel (if it gets made) may not be following the original onto consoles.

Speaking to VideoGamer during Gamescom, the producer of Dying Light, Tymon Smektala, stated that passing the milestone of 5 million copies shipped was a “tremendous success”, admitting that “To be honest, I think even we are a little surprised by the scope of our success.”

Explaining why he thought Dying Light has done so well for Techland, Smektala stated “We knew that we’d made a good game. If you are a gamer, even if you make games you are still a gamer, so we know the game is good when you feel that rush when you play.”

Luckily for Dying Light fans, passing 5 million copies sold doesn’t mean Techland is about to drop their support for the zombie survival-horror; a new major DLC expansion, The Following is already in development and promises to add over 10 hours of gameplay. “It’s 10+ hours of gameplay. If you want to maximize it then it’s about 20 hours, maybe even more,” Smektala said.

The Following will take players out of the city they were confined in during Dying Light’s main story campaign and into a more rural setting. The DLC may not include the Be The Zombie multiplayer mode however, due to the huge size of the map Techland can’t ensure the mode will be compatible.

“The thing is, we started smaller but the whole team got so excited that everyone in the studio wanted to leave their mark on the expansion pack.” Smektala explained. “Even when we had level designers that weren’t tied to the project, they wanted to create a quest or mission or anything that could be in the expansion pack. It really sparked the imagination of our guys.”.

No release date has been given for The Following yet, but you can watch the official trailer for the DLC below.

There are currently no concrete plans for a successor for Dying Light, but that’s only because Techland is worried that even current gen consoles may not be able to handle the scope of its ideas. “Of course, we’re not talking about [Dying Light 2] just yet,” Smektala told Videogamer, “but the reason for that is that it is too early. We have lots of very ambitious ideas so first we need to check if these ideas are even doable with the tech that the current consoles provide.”.

Despite not being sure whether or not they can make a new Dying Light game on current gen consoles, Smektala was upbeat about its future. “Dying Light is successful. It is our own IP so we want to expand it more. If you build a solid base of fans and followers you will have that platform on which we can build in the future.”.

Kerry Bishop

Kerry Bishop

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A lover of N64 era Nintendo. Kerry writes about games in the hope that Rare will make a true Conker or Banjo Tooie sequel, so he can give a totally unbiased 10/10 review.
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