Gauntlet Remake Coming To PS4

Gauntlet 2014 Screenshot

The Gauntlet remake is coming to PS4 this August, developer Arrowhead has announced.

Gauntlet: Slayer Edition will carry a pricetag of $19.99 and feature a number of improvements of the initial PC release from earlier this year. The game’s visuals have received attention, with both characters and environments updated. In addition, all four players will now be able to customize their loadouts at the same time. New game modes will also be featured, though no detail on what these are was provided.

Owners of the PC version will be able to update the game for free, Arrowhead confirmed.

“This… will not be a straight port, but a stronger, cooler, and more slayer-y version of the one we released on the PC,” said game director Emil Englund. “This time around, we wanted to explore the Heroes and their Abilities more in-depth giving them a bigger toolset for players to explore, as well as a new Game Mode in which to exercise their rights as self-proclaimed monster slayers.

“Since Hero Equipment plays a larger role now, we have reworked the loadout mechanic so that it can be done by 4 players simultaneously and regardless of game mode.”

The original Gauntlet was released in Arcades back in 1985 by Atari. One of the few games at the time to feature 4-player simultaneous co-op gameplay, it’s rightly regarded as a classic and was one of the first dungeon crawlers. Several sequels have been developed over the years, but none managed to match the success of the original.

Last year’s reboot was published by Warner Bros. Interactive, and was received to largely positive (though not ecstatic) reviews from critics. Unfortunately we didn’t get around to reviewing it, because reasons. We might have to make up for it, once the PS4 version is available.

Gauntlet: Slayer Edition will be developer Arrowhead’s second release on PSN, after Helldivers. Check out a (brief) trailer for the PS4 version below, if you want to know what all the fuss is about.

Chris Morgan

Chris Morgan

Founder, Editor in Chief
When Dale isn't crying over his keyboard about his never-ending workload, he's playing games - lots of them. Dale has a particular love for RPGs, Roguelikes and Metroidvanias.
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