Following on from Microsoft’s big Xbox conference on Monday, a batch of 15 new shots have been released from Halo 5: Guardians.
As with much of the Halo 5 presentation, the majority of the shots focus on the multiplayer side of things. But they are oh so pretty, showcasing some lovely vistas and, of course, plenty of red and blue.
Much of Halo 5‘s story is still under wraps, but we do know that as well as playing as Master Chief, you’ll also take control of a new Spartan named Locke. The Prometheans from Halo 4 return, and there were hints in Microsoft’s E3 presentation of the game that they might actually be led by Master Chief this time around. Other characters from previous games were also shown, such as the Arbiter and Edward Buck. Cortana, of course, perished at the end of Halo 4 and the final conflict against the Didact. But you never know…
Multiplayer has also seen an overhaul, with the return of de-scoping and the removal of the perk-style system from Halo 4. A new mode, Warzone, will make its debut and is said to take place on maps roughly 4 times larger than any previous Halo maps. A number of special moves have also been introduced, such as a ground slam and thrusters. There’s even an improved targeting ability that resembles iron-sights aiming from other first-person shooters: the Mjolnir armor’s onboard computer is able to assist with aiming, zooming in slightly on a target.
Of course, it’s going to be hard to forget the disastrous launch of last year’s The Master Chief Collection, which meant that many players weren’t able to get online for weeks, even months, following the game’s release. A raft of post-release patches has largely rectified the problems, but 343’s reputation was left tarnished. The studio will no doubt want to ensure that we don’t see a repeat of those problems when Halo 5: Guardians launches on Xbox One on 27th October, 2015.