CD Projekt RED Apologises Over Witcher 3 Graphical Downgrade

CD Projekt Apologises Over Witcher 3 Graphical Downgrade

In a recent interview with Eurogamer, CD Projekt RED developers Marcin Iwinski and Adam Badowski, have apologized to the supposed graphical downgrade issues surrounding the PC version of The Witcher 3.

“We don’t feel good about it,” said Iwinski during his interview. “We don’t agree there is a downgrade but it’s our opinion, and gamers’ feeling can be different. If they made their purchasing decision based on the 2013 materials, I’m deeply sorry for that, and we are discussing how we can make it up to them because that’s not fair.”

During the interview, the two developers went onto to discuss the development surrounding The Witcher 3, and the changes made after the initial VGX announcement. In defense to the 2013 previews, the developers said that they had no idea that the game wasn’t going to run properly with the old rendering system they originally planned. After much time, the company found that the data-streaming of environments and textures simply didn’t work. From switching over, the company said they’ve been able to accomplish a lot more things, such as increased frame-rates and larger scaled maps.

The next big patch to be released is set to include 600 changes to the game with improvements added to both graphics and graphical settings. As well as that, the patch will allow for players to edited the games .ini files, added for settings like extended draw distances, increased vegetation, and post-processing sharpening. “It’s very important to stress: we are continuously working on the PC version, and we will be adding a lot of stuff, and there is more to come,” said Iwinski. “We’ve proven it in the past that we support our games and we will be looking at the feedback and trying to make it better.”

Further patch notes will be included in the developers blog, with the final patch set for release later next week. Whilst our final review isn’t up yet, our editor Dale Morgan has been enjoying his time in The Witcher 3 so far. Despite a few choppy framerate issues and the occasional hassle of load times, Dale praised the games vast array of quests, gorgeous presentation and highly detailed world in his Early Impressions article. “Rarely has an RPG felt so detailed, nor its world so alive and believable,” Dale wrote in his pre-review. “CD Projekt RED has delivered what is not just one of the most satisfying and rich RPGs of the last few years, but what is possibly one of the best games ever made, in any genre.”

The Witcher 3: Wild Hunt is now available on Xbox One, PlayStation 4 and PC.

Jason English

Jason English

Animator by day, Gamer by night. Likes to imagine he's a super famous games journalist. Jason hails from down under and has a love for RPGs, Survival Horror and third-person shooters. Jason has also heard every possible joke you can make in regards to his last name.
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