Titanfall 2 will be multiplatform, developer Respawn Entertainment has confirmed.
The news came in an interview between IGN and Respawn CEO, Vince Zampella. “We’re working on a sequel. No official name yet, but we’re working on that,” Zempalla said when questioned about whether there would be a second game in the series. “It’ll be multiplatform.”
Titanfall was seen as something of a coup when Microsoft announced that it would be a console exclusive for Xbox – something which upset a lot of PlayStation gamers who had wanted to play Respawn’s debut title.
Aside from the news of a sequel, Zampella said that the team would also like to release new maps free of charge in the future, following on from Turtle Rock’s Evolve. “I think that’s a fantastic way to do it,” Zampella told IGN. “I think having the maps like that in packs, it does split the community and it makes it harder for matchmaking, it’s messy. Yeah. I don’t know we won’t do it again, I can’t say that for sure, but the idea would be to do something different.”
On the lack of a single-player campaign in the first game, and whether or not a sequel would have one, Zampella didn’t sound as though he had made up his mind yet. “If you hit people over the head with it it becomes intrusive, and there are people who don’t want or care about it. Where does the needle fall? I think it takes a while to figure that out and we haven’t figured it out yet.”
Titanfall was Respawn’s first game, following the studio being founded by Vince Zampella and Jason West after their departure from Infinity Ward. The pair were responsible for much of the development of the Call of Duty series, primarily the Modern Warfare series of games, which moved the series’ action from the Second World War into a more contemporary setting. Their departure from Infinity Ward, which publisher Activision said was down to “breaches of contract and insubordination” – claims denied by the pair – has led to a lengthy court case which is still ongoing.
Yours truly reviewed Titanfall upon its release last year, and I rather enjoyed it, giving the game a well-deserved 8/10. “Titanfall is amazingly good fun. It certainly isn’t perfect, but as the first release from a new studio – albeit one made up of seasoned genre veterans – it’s a bloody good effort,” I wrote in my Titanfall Review. “It’s addictive, incredibly attractive, and displays a good awareness of tight mechanics and gameplay balance. It’s a shame that it doesn’t contain a dedicated single-player mode, as such a campaign would have been a better way to show off the narrative that Respawn clearly were at pains to convey; but from a gameplay point of view, it’s a compelling experience that will keep you coming back for more.”