Future Dragon Age: Inquisition patches will add new features and cut content

Dragon Age: Inquisition wartable

There’s a new patch out today for Dragon Age: Inquisition. The patch, which is available now for all systems except the Xbox One (which will be coming soon, apparently), fixes a number of common issues that players have experienced such as freezes, crashes and multiplayer issues.

More interestingly, Bioware’s Scylla Costa, who was producer on the game, has said that future patches will include all-new content – including features that were planned but not implemented prior to release due to time constraints.

“As massive as Dragon Age: Inquisition already is, there were some things the team wanted to get in at launch, but we just ran out of time,” Scylla wrote in the update. “We’ll be creating these new features and content and adding them into your game over time because we love our DAI players. Multiplayer will also be receiving regular content updates.”

There’s no mention made of what this content will entail, but it’s possible that new followers, side-missions and areas might be added to the game. More multiplayer content is always welcome too of course. Adding this content via traditional patching methods also suggests that it could well be free, though Bioware doesn’t explicitly confirm that in the post. However, even without this cut content there’s no denying that Inquisition is a massive game – we’re still working through it for our review, as we want to ensure it’s as thorough and comprehensive as can possibly be, as well as get plenty of time in with the multiplayer. You can expect Jodie Rodger’s full review very soon.

Here’s the notes for the latest patch, taken from Bioware’s official website:

We’re committed to providing long-term gameplay and stability improvements. We have already released a Day 1 Patch, and in December we will release our second patch. We expect the patch to roll out on PC, PS3, PS4, and Xbox 360 on December 9, 2014. We are working hard to get Patch 2 out on Xbox One as soon as possible.

Patch 2 is focused on stability, but does include numerous improvements and fixes across the board. Full patch notes will be available soon, but generally Patch 2 includes fixes to:

  • Stability – Various crashes, freezes, audio/voice glitches, and many stability improvements.
  • Gameplay – Conversations, quests, plot states, combat, UI, camera, controls, follower/enemy AI and path finding, exploits, radar, and search.
  • Multiplayer – In addition to some of the gameplay improvements listed above, multiplayer fixes also cover areas such as animations, game mode bugs, stat reporting, and stability/crash fixes.
  • PC – Numerous control & UI fixes, fixes to some hitching, improved Mantle performance, graphical glitches.

Beyond Patch 2 we’ll continue to release patches that focus on gameplay improvements. We’ve already lined up a number of improvements and fixes we’d like to include in Patch 3, and of course we’ll continue listening to you to make sure we’re addressing your concerns.

I wanted to call out a few specific topics as well, as they relate to patches:

  • Keyboard & Mouse controls – Patch 2 includes the first range of fixes towards addressing the feedback we’ve received on the PC controls; it cleans things up so you’ll see fewer problems with the current layout. This gives us a more stable base upon which to work. After Patch 2 goes out, our next priority is to improve the PC mouse/keyboard controls further. We’re investigating how to expand on PC usability and functionality to address specific requests from the community. Keep an eye on this thread by Mark Darrah for more updates.
  • Some people have reported problems with party banter firing. To find out more about how the Banter System works please go here. We have also identified that in some edge scenarios, banter isn’t firing as often as we’d like, so we’ll be increasing the percentage chance of it happening. This increase will come after Patch 2.

Dragon Age: Inquisition returns players to the world of Thedas as events from the previous two games culminate in a gigantic demonic invasion-type thing. As a member of the Inquisition, it’s your task to combat the latest threat to the world. As well as being set in a huge semi-open world, Dragon Age: Inquisition gives you control over a Keep, from which you can make judgements and give orders to your followers. It’s rather good, as it happens, and fans seem to agree – the general consensus is that it’s a huge improvement on Dragon Age 2, which many felt to be mediocre. Joe Yang disagrees with that assessment, however – he rather enjoyed Bioware’s drastically different middle-child in the trilogy, and explained why earlier this year in his retrospective review.

Chris Morgan

Chris Morgan

Founder, Editor in Chief
When Dale isn't crying over his keyboard about his never-ending workload, he's playing games - lots of them. Dale has a particular love for RPGs, Roguelikes and Metroidvanias.
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