Ubisoft has provided a glimpse into Assassin’s Creed: Unity’s co-op heist missions.
While this trailer isn’t exactly reminiscent of the Italian Job, the gameplay and new abilities has increased our anticipation for the game. The trailer is narrated by the creative director of Unity, Alex Amancio, who describes the goals and tactics used for a heist mission.
The goal of a heist mission is simple: Invade a heavily guarded fortress held by the enemy, find the treasure, steal it and escape undetected. The trailer features two players sneaking into an old hospital to steal back artifacts stolen by the Templars. The players climb walls, silently leap down and head deep into a network of tunnels. Assassinating guards at each turn. In a heist mission, being detected means the end of the mission and handing the Templars a victory. Honestly, stealth really wasn’t stressed enough.
Amancio notes that while the heist missions are re-playable, factors like the location of the treasure, number and location of guards are randomized, forcing players to be adaptive and strategic as they complete their mission. Notable abilities such as the stealth system, the classic lock picking skill and the new co-op communal sense ability were featured. Co-op missions provide players opportunities to gain skill points and money to customize Arno and create their own Assassin’s Creed story in Unity.
Assassin’s Creed: Unity is due to be released on November 11 in North America, November 13 in PAL territories, and December 4 in Japan. It’s exclusive to Xbox One and PS4, though the PS3 and Xbox 360 will enjoy playing home to Assassin’s Creed: Rogue, which bridges the gap between Assassin’s Creed IV and Assassin’s Creed III, shedding further light on Haytham Kenway and rounding out what Ubisoft has dubbed the Kenway Trilogy.