At E3 today, developer CI Games in cooperation with Deck13 Interactive released a set of brand new screenshots and concept art for their upcoming action role-playing game Lords of the Fallen. Unfortunately, there has been no word on an official release date: all we know is that it is due on PlayStation 4, Xbox One, and Windows PC later this year.
Lords of the Fallen is set in an unforgiving world where the High Lords of the lands have been working for generations to banish evil from the face of the earth. As the lords draw closer to succeeding in their cause, a dark army led by a forgotten God rises up from the shadows. You play as Harkyn, a man imprisoned for his many unforgiven sins. As the realm crumbles in the face of the demonic horde he is released and given a chance to find redemption.
Lords of the Fallen has drawn many comparisons to From Software’s Dark Souls series, and from the look of these screenshots it’s easy to see why. The combat is said to be difficult and unforgiving, with a heavy focus on melee skill-based fighting, with a choice of nine different weapon types and three different character classes. CI Games has also said that as in Dark Souls, players will need to learn enemy attack patterns and weapon timings as brute forc will not be an option.
In an interview with Gameinformer from last year, CI Games had this to say about what kind of experience players can expect from Lords of the Fallen: “Lords of the Fallen is a game that is not a game about – and I don’t want to get this wrong because we do have storyline, we do have characters, NPCs and quest – but this is not a game where you would like to take out 100 hours of storyline and a thousand side-quests. This is a game about you crossing the gap, and the difference and distance between being a random noob at the beginning, and skilled pro player at the end. This crafting of your skill is what this is about, and I thought Dark Souls was exactly about the same thing.”
Take a look at the new trailer released last month by Namco Bandai that shows off the dark gothic atmosphere and different styles of gameplay when using the different weapon types. This is definitely a game to keep an eye on, and it was only a matter of time before more games would be directly inspired by Dark Souls. Let’s see which direction CI and Deck13 take the genre in.