Broken Sword 5 – The Serpent’s Curse: Episode 1 Released for PS Vita

Developer Revolution released their “globe-trotting” point-and-click adventure Broken Sword 5 – The Serpent’s Curse: Episode 1 last December, but recently they announced that it is finally available for the PlayStation Vita via PSN. Broken Sword 5 is a return to the franchise’s 2D point-and-click roots that the series diverged from since the release of Broken Sword 2.

In Broken Sword 5 – The Serpent’s Curse: Episode 1, you play as the intrepid American George Stobbart and sassy French journalist Nico Collard. Quickly, you find yourself on the trail of a stolen painting and a murderous conspiracy. As you travel the globe you will uncover that the conspiracies’ roots lie in mysteries older than written word. George and Nico will be armed with only their logic, integrity and wry sense of humor as they attempt to save mankind from disaster.

The Serpent’s Curse has new HD graphics, rendering 3D models on 2D classically drawn backgrounds that evolve the beloved art-style of the Broken Sword franchise. Charles Cecil, founder of Revolution Software had this to say about the PlayStation Vita Release:

“We’re absolutely delighted to be returning to PlayStation with a classic-style Broken Sword adventure for the first time since Broken Sword 2. Our PlayStation community has always been incredibly passionate and we are very proud to be able to bring the game to Vita in the US. The game really does show off the features of the handheld: the touch interface works really well, and the visuals sparkle on that screen – and the opportunity to carry the adventure wherever you are is a first for us on a Sony format.”

There is still no release date yet for Episode 2 of The Serpent’s Curse, but while you wait here is the trailer for Broken Sword 5 – The Serpent’s Curse: Episode 1:

Brian Kale
With a firm belief that the day doesn't start without a firm cup of coffee, Brian has been writing almost as long as he has been gaming. Based out of Brooklyn where he spends his days discussing the rise of robotic singularity and the modern RPG revival.
Brian Kale
Brian Kale

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